

Once I started realizing the harsh economic reality of Timberborn, I started searching for alternative ways of playing that would put the beavers in the center. It was not resource optimization to ensure technological advancement that pulled me into this game, it was the beavers themselves. In the game if you don’t make the technological advancements rapidly, you might find yourself in the position which your food production is ultimately tied to the scarce fertile areas you have, and in that position, mass beaver deaths by starvation is almost inevitable. While it was wrong for the world, it might be true for Timberborn. It would be an understatement to note Malthus was wrong and had questionable ethics, the main thing he failed to consider was how technology would effect food production. Malthusian principle is named after Thomas Malthus, an 18th century British economist, and denotes while the population growth is exponential, food production is tied to the available field, therefore its growth is linear, and once the population exceeds the available food the starving population would die and find its equilibrium. As said, this is almost a landmark in city builder genre and in this game it presented itself through Malthusian economic principles. The beavers themselves felt like not present in the game, only their statistics. You constantly had to keep an eye on your population and your resources, when the next drought might come.

Once I started playing the game, I quickly realized the main attention in the system was building a city centered on survival. It is understandable given the scale of the games, but for Timberborn specifically, this turned into a problem for me. People are only people to the extent of their statistics, the living individual is not present, instead most games in this genre simplify them to census data. Most city-builders rely on abstraction of the individuals that live inside their cities. Once I started playing, I realized the game had a different approach. I really liked the premise of the game, to build a haven for beavers, possibly even making mega cities, but the shining spot from the beginning from me was the beavers themselves. Through a progression chain in the game you can use logs, combined with electricity to make planks, gears, paper and even explosives. The other kind of resource is logs, mainly used for making new constructions. The main objective of the game is to build a city with your beavers while also enduring drought seasons, making sure you have the right infrastructure to accumulate enough resources, which are mainly, food and water. It’s a city-builder game that is centered around beavers. Continued abuse of our services will cause your IP address to be blocked indefinitely.While checking some of the games on sales a couple weeks ago I came across a game called Timberborn. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.

The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
